In wenigen Tagen kommt “Yooka-Laylee” offiziell auf dem Markt. Mittlerweile steht fest, dass es einen Day One Patch geben wird. Welche Verbesserungen dieser mit sich bringt, zeigt euch die folgende Übersicht.
Ein Blick in den Changelog verrät, dass die Entwickler einige Probleme beheben sowie die Performance an einigen Stellen verbessert. Obwohl “Yooka-Laylee” am 11. April für PC, PlayStation 4 und Xbox One in den Handel gelangt, sind die ersten Wertungen bereits online. Laut Metacritic erreicht das Jump ‘n’ Run-Spiel hauptsächlich durchwachsene Ergebnisse. Aus diesem Grund erreicht die PS4-Version aktuell 68 Punkte im Durchschnitt.
Changelog Day One Patch
- [Fixed] Camera will become locked in place after completing Gravity Room challenge in Galleon
- [Fixed] Grappling the seeds as they break in Planker’s challenge causes erratic behaviour in Moodymaze Marsh
- [Fixed] Game softlocks and has to be reset if the player leaves the course and faints during the Nimble race in Tribalstack Tropics
- [Fixed] Softlock will sometimes occur on the Hub C slide if the player faints at the same moment as the timer reaching zero
- [Fixed] If the player leaves Brreeeze Block’s room in the Icymetric Palace in Glitterglaze Glacier but remains in the world and returns to the same room then the isometric camera will be deactivated
- [Fixed] If player is killed by a bizzy in hub B and knocked back into the archive door at the exact same time, the screen will still transition. When the player respawns, they will be unable to move
- Performance improvements to various camera transitions in the introductory cut scene
- Performance improvements to Shipwreck Creek and Hivory Towers. Various areas have been improved including camera movement
- Performance improvements when using the light beam in the Icymetric Palace within Glitterglaze Glacier
- Performance improvements during the House of Cards ball roll course in Capital Cashino
- Performance improvements in the Bee-Bop arcade game
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